I have recently taken a brief excursus into time series analysis (TSA). A few of the prominent tools include: You can find an exhaustive list in Siebert et al. (2021). I personally liked ruptures in particular which is extremely easy to use, so I implemented generators for a few common time series patterns depicted below […]
Author Archive for: fpollok1987
About Falk Pollok
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Entries by Falk Pollok
I have already written about a more sophisticated use case in my VQA article, but I briefly wanted to showcase a few basic capabilities of the platform as well. First of all: The robot I’m talking about is a Pal Robotics TIAGo++ with two arms: Besides operating in the real-world the robot can also be […]
There is a lot of interesting work on tackling video games with AI from IBM’s early successes with TD-Gammon and Deep Thought/Blue over DeepMind’s Alpha systems to OpenAI’s work on Learning to Play Minecraft with Video PreTraining (VPT) and more (many of which I touch upon in my article on Deep RL). The following article […]
I have started playing with an external GPU setup. While I originally used mobile workstations I later shifted towards working more against cloud VMs/BMs and GPU-enabled Kubernetes clusters as well as on-prem workstations, since mobile workstations quickly become outdated and drain the battery quite severely even when GPUs are not required. Nvidia driver and Optimus […]
While I still have to wait with writing about my core work on Machine Common Sense, here is a small visual question answering (VQA) demo I did on the side. Let me first show you the core VQA functionality: And now let me show that we can additionally point at objects: This demo follows “Neural-Symbolic […]
I have recently looked more into GCP and like how open Google is about their best practices. The Software Engineering at Google book is a good read (starts slow, then picks up pace; published for free here; furthermore, there was an ACM TechTalk about it in February) and the Site Reliability Engineering book is available for free here […]
Here is a quick personal side experiment I have implemented a while ago to play with an idea I had to leverage a painting application for interacting with an AI system. It was also a good excuse to play with PySide6 a little. Please note that the AI itself here is not impressive at all […]
I was the lead developer of the research dialog system Sapphire at the University of Michigan to which I was invited by IBM’s Speech-CTO and Fellow David Nahamoo. Sapphire was a collaboration with and sponsored by IBM – you can read more in IT Pro’s article about the project. Here is a screenshot of the […]
Particle Simulation on IBM Cell Blades One project back at university was to write a simple particle simulation on IBM Cell Blades. It’s main intention was not so much the simulation itself, but more the learning experience to write software against a multi-core architecture like the Cell Broadband Engine Architecture with its different PowerPC architecture […]